编辑: NaluLee 2016-03-12

7 名. 附: 发表的主要论文 [1]. Liu Yong-Kui, 2-level Rendering of Continuous-tone Pictures, Displays, 1992, 12(2):84-86. (SCI 收录, EI 收录) (影响因子:1.017) [2]. 刘勇奎, 圆弧与椭圆弧的最佳逼近线生成算法, 计算机学报, 1992,

15 (8):636-640. [3]. Liu Yong-Kui, Algorithm for Circle Approximation and Generation, Computer Aided Design, 1993, 25(3):169-171. (SCI 收录, EI 收录:AN 1994(33):2220 COMPENDEX) [4]. Liu Yong-Kui, The Generation of Circular Arcs on Hexagonal Grids, Computer Graphics Forum, 1993, 12(1):21-26. [5]. Liu Yong-Kui, The Generation of Straight Lines on Hexagonal Grids, Computer Graphics Forum, 1993, 12(1):27-32. (SCI 引用:AN 2005:60351 SCISEARCH) [6]. Yong-Kui Liu, Comment on Generation of Noise in Binary Images , CVGIP: Graphical Models and Image Processing, 1993, 55(2):161. (SCI 收录, 影响因 子:0.702) [7]. Liu Yong-Kui, An All-integer Algorithm for Drawing Anti-aliased Straight Lines, Computer Graphics Forum, 1994, 13(4):219-222. (SCI 收录, SCI 引用:AN 1999:959035 SCISEARCH) [8]. 刘勇奎、石教英, 曲线的整数型生成算法,计算机学报,1998,21(3) : 270-280. [9]. 刘勇奎、颜叶、石教英,一个有效的多边形窗口的线裁剪算法,计算机学 报,1999,22(11) :1210-1214. [10]. 刘勇奎,Freeman 链码压缩算法的研究,计算机学报,2001,24(12) : 1294-1298. [11]. 刘勇奎、沈红、石教英,一个有效的沿三维直线的体素遍历整数算法, 计算机学报,2002,25(11) :1257-1262. [12]. Huang You-Qun, Liu Yong-Kui. An Algorithm for Line Clipping Against a Polygon Based on Shearing Transformation, Computer Graphics Forum(当年影 响因子:0.563), 2002, 21(4): 683-688. (SCI 收录:AN 2003:50436 SCISEARCH. EI 收录:AN 2003(3):3445 COMPENDEX) [13]. 刘勇奎、高云、黄有群,一个有效的多边形裁剪算法,软件学报,2003, 15(4) :845-856. [14]. 高云、刘勇奎、黄有群,阿基米德曲线和渐开线的逐点生成算法,计算 机辅助设计与图形学学报,2002,14(6) :505-508.(EI 收录:AN 2002(42):3420 COMPENDEX) [15]. Liu Yong-Kui, Borut ?alik and Hongji Yang. An Integer One-pass Algorithm for Voxel Traversing, Computer Graphics Forum(1.86 当年影响因子:0.699), 2004, 23(2): 167-172. (SCI 收录:AN 2004:636450 SCISEARCH. EI 收录:AN 2004(35):3623 COMPENDEX) [16]. 刘勇奎、石教英,六角网格上的图形显示,计算机辅助设计与图形学学 报,2004,16(3) :331-336.(Ei Page One 收录:04298268874) [17]. 刘勇奎、石教英,圆的像素级生成及反走样算法,计算机辅助设计与图 形学学报,2005,17(1) :34-41.(EI Page One 收录:0509886625) [18]. Liu Yong-Kui and Borut ?alik, An Efficient Chain Code with Huffman Coding, Pattern Recognition (影响因子:3.725), 2005, 38(4):553-557. (SCI 收录:AN 2005:128821 SCISEARCH. EI 收录:AN 2004(53):11700 COMPENDEX) [19]. 刘勇奎、云健、王晓强、宋海玉,沿三维直线的非单位体素遍历的多步 整数算法,计算机辅助设计与图形学学报,2006,18(6) :812-818.(EI 收录) [20]. 刘勇奎、魏巍、郭禾,压缩链码的研究,计算机学报,2007,30(2) : 281-287.(EI 收录) [21]. Liu Yong-Kui, Wang Xiao-Qiang, Bao Shu-Zhe, Matej Gombosi and Borut ?alik, An algorithm for polygon clipping, and for determining polygon intersections and unions, Computers &

Geosciences (影响因子:1.442) (SCI 收录,EI 收录),2007, 33(5):589-598. [22]. Liu Yong-Kui, Wei Wei, Wang Peng-Jie and Borut ?alik, Compressed vertex chain codes, Pattern Recognition (SCI 收录,EI 收录), (影响因子: 3.725), 2007, 40(11):2908-2913. [23]. Liu Yong-Kui, Guo Hai, Lu Gui-Yan, Li Hong-Yan, Input Technology and Information Processing of NAXI Pictograph, Journal of Computational Information Systems, 2007, 3(1):361-368. (EI 收录) [24]. Liu Yong-Kui, Yun Jian, Li Xiao-Niu and Borut ?alik, An efficient approximation of arbitrary curves and surfaces using intersecting polylins and meshes, Advances in Engineering Software(SCI 收录,EI 收录) (影响因子: 1.188) , 2008, 39(6):535-539. [25]. Liu Yong-Kui, Song Hai-Yu and Borut ?alik. A General Multi-step Algorithm for Voxel Traversing along a Line, Computer Graphics Forum, (SCI 收录,EI 收录) (影响因子:1.86), 2008, 27(1):73-80. [26]. Liu Yong-Kui, Li Xiao-Niu, Double-step circle drawing with and without grey scale,Proceedings of the 5th international conference on Image and Graphics, 2007.8, 886-891.(EI 收录) 会议 EI. A new method for threading binary-trees Liu, Yongkui (College of Computer Science and Engineering, Dalian Nationalities University, Dalian, China);

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